Excellent article about Low Fi prototyping.
Excellent article about Low Fi prototyping.
This is pretty spot on. UI Designers are cooler. #justsayin
A tremendous and ever growing depository of statistically driven data points that could be very useful in convincing stakeholders of the validity of proposed design choices.
When developers build websites, they often focus on the layout and technical features but neglect one very important aspect — how the user experiences the site. If users have a hard time figuring out how to accomplish their goals, they will look elsewhere and not come back. A pleasant user experience, on the other hand, can create a favorable and lasting impression that differentiates a site from its competition.
WHOA… hold on, it’s going to be a bumpy ride!!!
With the Leap Motion controller being released on July 22nd and the Google Glass Explorer program already live, it is obvious that our reliance on the mouse or even the monitor to interact with the Web will eventually become obsolete.
The above statement seems like a given, considering that technology moves at such a rapid pace. Yet in 40 years of personal computing, our methods of controlling our machines haven’t evolved beyond using a mouse, keyboard and perhaps a stylus. Only in the last six years have we seen mainstream adoption of touchscreens.
Given that emerging control devices such as the Leap Controller are enabling us to interact with near pixel-perfect accuracy in 3-D space, our computers will be less like dynamic pages of a magazine and more like windows to another world. To make sure we’re on the same page, please take a minute to check out what the Leap Motion controller can do:
This is a must read for any designer or developer out there IMHO.
We are web designers and developers. As obvious as our work is (we build interactive media applications) there’s a deeper meaning to what we do. We analyze design problems and explore different concepts to solve them. This also means that we think of the communication between a device and the user. We develop that communication. We design what the user sees and does.
Good to revisit this topic every now and then.
Interesting and measured take on this. It is my opinion that each design project will always have it’s own unique solution.. comprised of various processes and smaller solutions. It’s good to have best practices, but we can’t lose site of what we bring as front-end designers. In other words, we shouldn’t be automatons, churning out generic, indistinguishable work.
“User-centered design has served the digital community well. So well, in fact, that I’m worried its dominance may actually be limiting our field.”
Money quote: “I don’t expect UCD’s pre-eminence to change. Nor do I think it necessarily should. But a design community is most healthy when it shares a respectful variety of opinions.”
The ultimate web designer and developer book list. I have to say I agree a TON with the books on this list. And looks like I have a lot of reading to do…. ugh.
I have to agree with Cameron Moll about reading. To me it’s a chore. It’s something I have to make myself do and I’me a very slow reader but at the end of the day reading books like this only help and I find the subject fasctinating.. still.
I’m totally on board with this one. I think giving the user the option to show the password on mobile is key to them not giving up on logging in.
Masking passwords doesn’t even increase security, but it does cost you business due to login failures.” …and it’s worse on mobile. -Nielsen Norman Group
Get Inspired! This site is awesome for mobile appyness inspiration.
A typical usability test may return over 100 usability issues. How can you prioritise the issues so that the development team know which ones are the most serious? By asking just 3 questions of any usability problem, we are able to classify its severity as low, medium, serious or critical.
#4 says teach and learn.. so…
Somewhere in the world, a desperate user cries out for a UX hero. In the city, a lost tourist is looking for his hotel using a poorly designed app. In a nearby apartment, another man abandons his cart before making his first online purchase. Down the hall, his daughter struggles to complete a research paper using disorganized and unusable websites. An epidemic of unproductive web experiences is sweeping the city leaving a trail of disappointment and desperation in its wake. The world needs a hero. It’s time for each of us to rise up and say, “I am that hero!”
Excellent video post on how to better integrate social in the ux.
Cool site showing UX issues and features via images.