check out Browserhacks
check out Browserhacks
Check out the link below to listen to the complete talk. Lots of great tips.
We all see the world through our own unique filters. These filters are based on our personal experience, culture, context/environment, and our frame of mind. And they come with an unintended side effect that most of us aren’t aware of: they cause us to falsely believe that other people see the world the same way we do.
Human beings have a natural tendency to overestimate the degree to which other people will agree with us, think like us, and behave like us.
It’s your job to protect your team from falling victim to this bias.
Keep your focus on the users. And be rigorous about identifying and challenging the assumptions your team is making about who they are and what they need.
What do you notice about the website above? It doesn’t have a navigation bar. The text links are floating in space and obscured by the background image.
** This is one of those ‘lightbulb’ kind of articles. One that makes you think of something that may have previously been overlooked or even taken for granted.
Have you ever walked into a friend’s house and realized that he has completely rearranged his furniture? Or gone to your favorite grocery store, only to find the aisles have been reorganized, and your produce, pasta sauce and preferred snacks are no longer in the same spot?
It’s a jarring experience, one that can feel temporarily shocking and strange. This isn’t how I remember things! you might say to yourself. This isn’t right!
Human beings are creatures of habit, and once we have a model for how a certain space should look in our head, finding that model flipped on its head can disorient us.
Sporting goods retailer announces that FieldandStreamShop.com is now live, selling the outdoors goods of its growing Field & Stream retail chain.
Dick’s operates FieldandStreamShop.com in-house, as it does for its Golf Galaxy chain. The company has been working to operate all of its ecommerce functions in-house as it continues to pursue an omni-channel sales strategy.
When Apple finally released the Apple Watch this past spring, they launched a series of commercials touting how useful the device could be in our lives. One of the commercials depicted a young tourist on a trip to Berlin. While dancing at a club, she glances at her Apple Watch to read lyrics to a song that the DJ is playing. The use case was such a stretch that if I had significant cash reserves, I would be compelled to short sell Apple stock. This was the clearest evidence yet that despite the very strong importance of and interest in great experience design, the UX industry is about to endure a thorough shakedown.
..[S]tyle guides are particularly important in web projects. They are often the only way to get a consolidated overview of all the components of your site in a single place. That is why this article is designed to be a crash course in style guides for web design.
Unless you are designing just for the joy of it – or you are one of the fabled ‘unicorns’ who can do EVERYTHING – at some point you will encounter (and probably lock horns with) someone tasked with taking your pretty little pictures and turning them into a real world product. Like cats and dogs, these relationships are historically known for being… strained.
An interesting set of suggestions and a lot of good information in this article. We have all heard of the standard color psychology ideas but the author has some new bits of information – like rounded corners on buttons drawing the eyes inward.
It is often thought that user experience is a fancy synonym for design. This is not the case. User experience doesn’t start with design, but with the knowledge that informs the design process. Before someone is a user of a product they are an individual, and it’s this prior active engagement of the user that is key to imagining and designing a product that will fit their needs and deliver an experience that meets or exceeds expectations.
Excellent article that puts terms to some wireframing techniques that I’ve done for previous client work. Especially helpful with very content-heavy sites that are more focused on content curation than attraction through marketing.
Content wireframes block out general content categories and force you, as Stephen so beautifully put it, to design from the content outwards.
It really isn’t complicated. In fact, it involves two steps:
- Create a content inventory.
- Create a visual hierarchy of the survivors of that list.
This is an important aspect of job growth and training that I don’t think is done enough. Hearing about developers getting PSDs that are 300dpi and filled with unnamed, ungrouped layers – shameful.
When working in teams made up of designers and front-end developers, there can be a lot of frustration and confusion when it comes to handing assets over from one team member to another. These might be design mockups or icons or high fidelity imagery for banners and the like. Regardless of the content of these handovers, there can always be improvements to this process.
Depending on the project, developers will often require certain materials in order to make development as smooth as possible. So, I’d like to review a couple of steps that designers might take in order to alleviate these pressure points.
Read up on some best practices @ The Asset Handover | CSS-Tricks
Be sure to check out the Placeholder Generator for plenty of fun options for your next group of FPO images!
Interesting take on a very hotly debated topic when it comes to navigation, both in and out of the mobile context.
It’s tempting to rely on menu controls in order to simplify mobile interface designs —especially on small screens. But hiding critical parts of an application behind these kinds of menus could negatively impact usage.
Read it at LukeW | Obvious Always Wins
I realize that this valuable piece of information is not web-related but I think its too important to not share as many places as possible. Sending back bad beer is NOT a bad thing. Hell, Bobby can attest to the fact that I recently sent back a Yuengling that was flat and warm as all hell. And I drink a LOT of Yuengling – hell, I’m drinking one right now.
Educate yourself on what to look for when you think your beer is not the best it could be…
Bad beer happens to all of us, but how do you recognize? Andy Sparhawk explains how to be a craft beer steward rather than a craft beer snob.
Read the whole thing @ When Craft Beer Goes Bad: A Guide to Refusing a Beer