This is pretty spot on. UI Designers are cooler. #justsayin
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With the web being used on so many different devices now it’s very important that you can change your design to fit on different screen sizes. The best way of changing your display depending on screen size is to use media queries to find out the size viewport of the screen and allowing you to change the design depending on what screen size is on.
This is pretty awesome. Being able to format text blocks into shapes (much like you can in InDesign for print) could vastly change how we layout content heavy pages.
I guess the question now is when will all the browsers catch up with this newish CSS style? Also does this make sense for mobile? hmmm.
Improving readability for these users creates better design for everybody.
Consider sites such as Medium, which remove visual noise (sidebars, navigation) and use larger type sizes, contrasting type styles, and more white space—especially line height—all of which help dyslexics and the general reading population alike.
At least 10% of people have dyslexia, dysgraphia affects an estimated 5% to 20% of the population and approximately 11 percent of kids ages 4 to 17 have ADHD along with 4 percent of adults.
If you read your email regularly using an Internet-enabled phone, you probably know that it’s an experience that can swing from awesome to awful. While an email newsletter can look superb in the inbox, when squeezed onto a small screen, it can become absolutely unusable, with small fonts, narrow columns and broken layouts being common issues.
In this guide, we’ll look at why designing for mobile has become a necessary skill for email designers, cover the fundamentals of designing and building a mobile-friendly email and back it all up with some neat tips and techniques. We’ll assume you know a little about coding HTML for email, but if not, we’ve also got a couple of great guides to get you started.
UX Myths collects the most frequent user experience misconceptions and explains why they don’t hold true. And you don’t have to take our word for it, we’ll show you a lot of research findings and articles by design and usability gurus.
Interesting read about how the new “Attention Web” is more concerned with holding your attention than your clicks.
Spurred by new technology and plummeting click-through rates, what happens between the clicks is becoming increasingly important and the media world is scrambling to adapt.
And debunking some myths:
Myth 1: We read what we’ve clicked on
Chartbeat looked at deep user behavior across 2 billion visits across the web over the course of a month and found that most people who click don’t read. In fact, a stunning 55% spent fewer than 15 seconds actively on a page.
Myth 2: The more we share the more we read
We looked at 10,000 socially-shared articles and found that there is no relationship whatsoever between the amount a piece of content is shared and the amount of attention an average reader will give that content.
Myth 3: Native advertising is the savior of publishing
On a typical article two-thirds of people exhibit more than 15 seconds of engagement, on native ad content that plummets to around one-third.
Myth 4: Banner ads don’t work
Here’s the skinny, 66% of attention on a normal media page is spent below the fold. That leaderboard at the top of the page? People scroll right past that and spend their time where the content not the cruft is. Yet most agency media planners will still demand that their ads run in the places where people aren’t and will ignore the places where they are.
Handy little checklist for catching common usability problems before user testing http://userium.com/