So many times I’ve started a project with zero content or idea of what the content should be. The fact that I’m seeing more and more of these types of articles is heart-warming.

Video game designers start with the story. What would our work look like if we did too? Steph Hay advocates for a content-first approach to design and walks through how to start prototyping your content.

Source: Content-First Design · An A List Apart Blog Post